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Wordy Qwerty: Reading and Spelling Program for 2nd through 4th Grade

Wordy Qwerty demystifies spelling and makes it fun to learn to write and read words. Using games, songs, rhymes, storytelling and rewards, Wordy Qwerty teaches children 20 spelling rules, introduces them to word families, and challenges them with “outlaw words” (words that do not conform to spelling conventions and must simply be memorized by sight). As students master these concepts, the world of reading and writing widens beyond belief.

Wordy Qwerty introduces Six Steps to Reading


1. Patterns

Students generate and sort two lists of words based on a given characteristic. They are directed to notice the patterns, or spelling rules, by comparing the two lists. If they can’t sound out the words or spell them correctly, the Helping Hands will assist them. The characters Qwerty and Midi talk about the differences between the two lists and derive spelling rules.

2. Karaoke

Rhymes and songs are memorable and fun. There is a catchy song about each of the 20 spelling rules. Children read the lyrics on the screen and can sing along if they want. Often the lyrics contain examples of the words that reflect the spelling rule.
Children are motivated to read the words while the song is playing, or while they are singing it themselves.

3. Recycler

Lots of words that rhyme can be made just by changing the first letter or letters of the word. Some words sound the same, or rhyme, but use a different combination of letters to represent the same sound. In this game, chidren learn different vowel combinations that can make the long vowel sound and they learn to quickly distinguish real words from non-words.


4. Pop-a-Word

“Outlaw” words are best memorized by learning to recognize them quickly. In this arcade-type game, children are challenged to pick out the correct “outlaw” word to complete a short phrase. Each word appears briefly, along with non-target words, in a cluster of colorful balloons. The faster children recognize correct words, the more points they earn.

5. Write Stories

In cleverly illustrated 8-line rhymes, children hear and see the first line, and have to type out the second line after it is dictated. They can see and hear the dictated line as often as they need, but get more points if they remember the sentence and try to spell the words correctly. These little stories are full of words that require using the spelling rule just presented.

6. Read Stories

Included are short, engaging stories that develop comprehension, vocabulary, and fluency. Every so often, there is a word missing, and children have to choose among three possible words, the word that best fits the meaning of the sentence. These stories also include words that utilize the spelling rule, or the “outlaw” words learned in that lesson.



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